
// Версия игры
ver=1.7 (<sys=build>)

// непереводимый внутриигровой фольклор

// hero

hero_name=<var=@hero?name>

hero_rank=<var=@hero?rank>

hero_level=<var=@hero?level>

hero_money=<itm=@hero?money.count>
kilo_money=<itm=@hero:money.count><gen=kilo_money>
hero_crystals=<itm=@hero?crystals.count>

hero_mana=<itm=@hero?mana.count>
hero_mana_max=<itm=@hero?mana.limit>

hero_rage=<itm=@hero?rage.count>
hero_rage_max=<itm=@hero?rage.limit>

hero_leadership=<itm=@hero?leadership.count>

hero_experience=<itm=@hero?experience.count>
hero_experience_max=<itm=@hero?experience.limit>

hero_scrolls=<boo=scrolls_count>
hero_scrolls_max=<itm=@hero?booksize.count>

hero_attack=<itm=@hero?attack.count>
hero_defense=<itm=@hero?defense.count>
hero_intellect=<itm=@hero?intellect.count>

hero_rune_might=<itm=@hero?rune_might.count>
hero_rune_magic=<itm=@hero?rune_magic.count>
hero_rune_mind=<itm=@hero?rune_mind.count>

spexp1=<sp=0c>
spexp2=<sp=1c>
spexp3=<sp=2c>
spexp4=<sp=3c>
spmax1=<sp=0x>
spmax2=<sp=1x>
spmax3=<sp=2x>
spmax4=<sp=3x>

// ========items common

item_moral=<color=243,107,8><font=ft1_14><gen=tg_item_moral>

